Warhammer Ancient Battles
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Armies of Chivalry
CODE: WHW009
Armies of Chivalry contains army lists for use with Warhammer Ancient Battles. The lists will enable players to recreate battles for some of the greatest conflicts of the Age including The Hundred Years War, The War of the Roses, The Burgundian Wars, The Ottoman expansion, The Northern Crusades and The Wars in Eastern Europe.
Chariot Wars
CODE: WHW003
Chariot Wars contains detailed background and army lists for Warhammer Ancient Battles covering the armies of the Near East during the Biblical period.
El Cid
CODE: WHW016
The El Cid Warhammer Ancient Battles supplement details warfare in the spanish reconquista: 900-1250 AD and contains army lists for this period.
Fall of the West
CODE: WHW004
Fall of the West contains detailed background and army lists for Warhammer Ancient Battles covering the fall of the Western Roman Empire.
Hannibal and the Punic Wars
CODE: WHW014
Hannibal Barca was the most famous general of his age. At the Start of the 2nd Punic War, against all odds, he marched his army over two mountain ranges and took on the Roman Republic; the mightiest empire of the ancient world. He won famous victory after famous victory and campaigned in his enemies homeland for 15 years. Not for half a millennia would Rome be challenged by an external threat of the same magnitude.
Legends of the High Seas
CODE: WHW024
Legends of the High Seas is a tabletop miniatures game set in the Golden age of Piracy and you take control of brave Royal Navy Captains, brutal Pirates, or greedy Privateers who sailed the Caribbean Sea. The full colour manual contains all the rules you need to gather your crew and set sail on the high seas! A series of scenarios enables you to steal a ship or hunt for buried treasure on your way to fame and fortune!
Shieldwall
CODE: WHW005
Shieldwall contains historical background and chronology outlining the important events of the Viking Age, as well as 28 detailed regional army lists.
Siege and Conquest
CODE: WHW023
Siege and Conquest features:
Siege: A historical overview and full rules for siege warfare through the Biblical, Classical and Medieval Eras.
Conquest: Scenarios and pitched battle variants as well as inspirational material for using terrain and weather in games, ideas for multiplayer games and developing your own campaigns of Siege and Conquest.
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