Dungeons & Dragons
CODE: WTC218927400
Assault on Nightwyrm Fortress is a D&D adventure designed to take characters from 17th to 21st level. In this adventure, the PCs discover that not all souls rest easy, particularly those spirited away to Nightwyrm Fortress. To learn the truth, players must pierce death's veil itself and entre the Shadowfell, where sinister echoes of life wing through eternal gloom.
This adventure can be run as a stand-alone adventure or as Part Three of a three-part series of adventures (starting with P1 King of the Trollhaunt Warrens, and continuing with P2 Demon Queen's Enclave) that spans the paragon tier of gameplay.
CODE: WTC280890000
This accessory gives Dungeon Masters an easy and inexpensive way to include great-looking terrain in their games. This set provides ready-to-use, configurable tiles with which to build icy caves, winter backdrops, and other exciting encounter locations. The tiles in this set can be combined with tiles from all past and future sets to create truly memorable adventures.
Caverns of Icewind Dale Dungeon Tiles contain six double-sided sheets of illustrated, die-cut terrain tiles printed on heavy cardstock.
CODE: WTC222127600
The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master.
This gift set features a handsome slipcase containing all three of the 4th Edition D&D Roleplaying Game core rulebooks: the Player’s Handbook rulebook (320 pages), the Monster Manual rulebook (288 pages), and the Dungeon Master’s Guide rulebook (224 pages).
Complete Set: This gift set provides all three 4th Edition Dungeons & Dragons core rulebooks (Player’s Handbook, Monster Manual, and Dungeon Master’s Guide) in a handsome slipcase that looks great on any bookshelf.
CODE: WTC239677400
Death's Reach is a D&D adventure designed to take characters from 21st to 24th level. In this adventure, players learn the very foundation of reality is threatened by those seeking to usurp the powers of the god of death. To prevent this cosmic coup, players must trace the disruptions into the Shadowfell's timeless core, where all things find their end. This adventure can be run as a stand-alone adventure or as part one of a three-part series of adventures (beginning with this one) that spans the epic tier of gameplay.
CODE: WTC239877200
Dungeons & Dragons: Dungeon Delve provides the DM with an array of small, easy-to-run dungeons each specifically designed for a night of gaming.
This book is designed for groups looking for an exciting night of monster-slaying without the prep time. It contains dozens of self-contained, easy-to-run mini-dungeons, or "delves", each one crafted for a few hours of game-play.
The book includes delves for 1st- to 30th-level characters, and features dozens of iconic monsters for the heroes to battle. Dungeon Masters can run these delves as one-shot adventures or weave them into the campaign.
CODE: WTC217507200
The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In D&D, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master.
The Dungeon Masters Guide gives the Dungeon Master helpful tools to build exciting encounters, adventures, and campaigns for the 4th Edition Dungeons & Dragons Roleplaying Game, as well as advice for running great game sessions, ready-to-use traps and non-player characters, and more. In addition, it presents a fully detailed town that can serve as a starting point for any D&D game.
CODE: WTC214430000
Illustrated urban terrain tiles for use with the Dungeons & Dragons Fantasy Roleplaying Game.
The Dungeon Tiles Master Sets are designed to give Dungeon Masters the tiles they need to build Dungeons & Dragons adventure maps, including maps appearing in published adventures.
With this box of customizable terrain tiles, Dungeon Masters can add new dimension to their Dungeons & Dragons tabletop experience. Easy to set up and infinitely expandable, this Dungeon Tiles set allows DMs to create the adventures they want to play.
The Dungeons & Dragons Essentials: Dungeon Tiles Master Set The City box contains 10 double-sided sheets of illustrated, die-cut terrain tiles printed on heavy card stock. The tiles feature city streets, sewer tunnels, and terrain elements that Dungeon Masters can use to build exciting encounters set in urban environments.
CODE: WTC247520000
Exciting new builds and character options for the cleric, fighter, rogue, and wizard classes.
This essential player product for the 4th Edition Dungeons & Dragons Fantasy Roleplaying Game presents exciting new builds for the most iconic classes: the cleric, the fighter, the rogue, and the wizard. Each class comes with a set of new powers, class features, paragon paths, epic destinies, and more that beginning players can use to build the characters they want to play and experienced players can plunder for existing 4th Edition characters.
In addition to new builds, this book presents expanded information and racial traits for some of the game’s most popular races, including dwarves, eladrin, elves, halflings, and humans.
CODE: WTC244650000
This essential product for Dungeon Masters collects the most iconic monsters of the Dungeons & Dragons world in one handy box and presents all-new variants, including new spins on such beloved monsters as dragons, orcs, and vampires. The monsters described herein are designed to be easy for Dungeon Masters to use and fun for players to fight. In addition to combat statistics, each monster entry comes with story information to help DMs incorporate the monsters into their adventures and campaigns.
In addition to a comprehensive collection of iconic Dungeons & Dragons monsters, this box contains die-cut tokens for the monsters that appear within, as well as a 32-page adventure that showcases several of the monsters.
Dungeon Masters can easily incorporate the adventure into their ongoing campaigns. Game components:
- 256-page book of monsters
- 32-page adventure
- 10 sheets of die-cut monster tokens
CODE: WTC244660000
The best way to start playing the 4th Edition Dungeons & Dragons Fantasy Roleplaying Game.
Designed for 1–5 players, this boxed game contains everything needed to start playing the Dungeons & Dragons Fantasy Roleplaying Game, including rules for creating heroes, advice for playing the Dungeon Master, a solo play adventure, and group-play adventure content. Learning the game has never been so easy!
Several different character races (dwarf, elf, halfling, and human) and classes (cleric, fighter, rogue, and wizard) are presented, along with powers for each race and class.
The Dungeons & Dragons Fantasy Roleplaying Game - Starter Set contains; 32-page book for players, 64-page book for Dungeon Masters, 2 sheets of die-cut tokens for characters and monsters, Cardstock character sheets and power cards, double-sided dungeon map, 6 polyhedral dice.
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